Supports: Sole readable source for the displayed AI, Trapezist and Chameleon mechanics.
The frozen sources support a limited boss index
The clearest readable route covers the AI, Trapezist and Chameleon as progression bosses. Search evidence also names Clockey/Clocky and additional encounters, but this page does not present a complete roster because naming and scope vary across community sources.
Cross-supported encounters
Boss-fights guide report · COMMUNITY-SINGLE
According to the Boss-fights guide: do not attack on an ambiguous pause, preserve enough stamina for the next pattern, and save before a battle-versus-avoidance branch. That guide characterizes the AI as timing-focused, Trapezist as mixing defense with a returnable object, and Chameleon as using two active puppet attackers.
What is not called verified
Not independently confirmed: these mechanics come from one readable guide, reviewed 2026-08-14. The page says updated August 11, 2026 but gives no in-game version. The SERP source supports demand and roster disagreement only. Exact damage windows, a complete roster and secret-boss requirements are omitted.
Choose the next route
Rejoin the progression map · Check role coverage · Open the Clocky boundary · See how branches affect outcomes
Sources and claim support
Supports: Records boss search demand and differing community rosters; it does not support the displayed mechanics.
Freshness review: Last reviewed August 15, 2026 by the Endacopia Field Guide Editorial Team. Release status, official access, platforms, prices and current-build guide behavior can change. Corrections and questions: Contact us
